0.74 Update Post Processing Selective Outline Effects
In this update, I've added an outline post processing effect for an alternate art style as the default setting. This can be removed in the options screen by setting Post Processing Effects to "Classic" if you prefer the original style.
Pickup actors were blocking firearm and cannon traces, causing some issues during combat. Melee combat has received a little love as well, extending the reach and effective area of most weapons. The cost of threat level reduction didn't match the quoted price from colony leaders, so that has been fixed as well. The final adjustment for this update is the difficulty options Health and Damage Multiplier, I reduced the maximum multiplier to X3.
I appreciate any input you might have on these new updates, let me know if you like the new Post Processing effect, and if the maximum multiplier seems fair.
0.74 Changelog
- Post Processing Selective Outline Effects
- Enable or disable Outline PP in options
- Weapon traces no longer blocked by PU Actors
- Melee combat- increased range and width for most melee weapons
- Threat Reduction from leaders now remove the proper amount of cash on purchase
- Max damage/ Health difficulty settings reduced to X3
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Endgame: Road To Salvation
A high-octane road trip through a devastating apocalypse. Modify common vehicles into post-apocalyptic machines of war.
Status | Released |
Publisher | |
Author | IndieAnonGames |
Genre | Action, Role Playing, Survival |
Tags | Action RPG, Arcade, Atmospheric, Driving, Horror, Procedural Generation, Roadtrip, Top down shooter |
Languages | English |
More posts
- 0.76 Update - Bug Fixes, Tweaks, Audio and Graphic ImprovementsDec 26, 2021
- Endgame: Road To Salvation 0.75 UpdateNov 05, 2021
- 0.741 Patch NotesSep 21, 2021
- Endgame: Road To Salvation 30% Off!Sep 06, 2021
- 0.73 Update - New Difficulty OptionsAug 17, 2021
- Endgame: Road To Salvation 50% Off 24 Hour Sale!Jul 23, 2021
- Endgame: Road To Salvation 0.72 UpdateJul 18, 2021
- Endgame: Road To Salvation Now Available On itch.io!Jul 14, 2021
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