Endgame: Road To Salvation 0.72 Update


This is a small hotfix addressing some minor issues. Come by and check out my game page

https://indieanongames.itch.io/endgame-road-to-salvation


Fixes

-Fixed caravan gains widget on delivery of trailer materials to caravan from weigh station

-Fixed Titan visibility issue if not in viewport on spawn

-Fixed Motorcycle/Quad stability issue when exiting/entering vehicle on slope

-Bloodworm now sprays camera with blood if death explosion damage hits attacker

-Titan teleportation fire effect will be removed on Titan death

-Fixed AI issue with Bear/Hellhound/Barghest/Zombie Brute, attacking them will now draw their attention properly

-Fixed improper wreckage spawn height on Floodway map

-Fire effect should no longer spread to Horrors, Titans, Dragons, and a few other demon types

-Small storage trailers removed from spawn queues (Too unstable and hard to control) but the military and armored variants are still in the game.


Let me know if you find any other bugs or come up with other ideas, your feedback and reviews are invaluable.


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Files

endgame-road-to-salvation-win.zip 2 GB
Version 2 Jul 18, 2021

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