Endgame: Road To Salvation 0.72 Update
This is a small hotfix addressing some minor issues. Come by and check out my game page
https://indieanongames.itch.io/endgame-road-to-salvation
Fixes
-Fixed caravan gains widget on delivery of trailer materials to caravan from weigh station
-Fixed Titan visibility issue if not in viewport on spawn
-Fixed Motorcycle/Quad stability issue when exiting/entering vehicle on slope
-Bloodworm now sprays camera with blood if death explosion damage hits attacker
-Titan teleportation fire effect will be removed on Titan death
-Fixed AI issue with Bear/Hellhound/Barghest/Zombie Brute, attacking them will now draw their attention properly
-Fixed improper wreckage spawn height on Floodway map
-Fire effect should no longer spread to Horrors, Titans, Dragons, and a few other demon types
-Small storage trailers removed from spawn queues (Too unstable and hard to control) but the military and armored variants are still in the game.
Let me know if you find any other bugs or come up with other ideas, your feedback and reviews are invaluable.
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Files
Endgame: Road To Salvation
A high-octane road trip through a devastating apocalypse. Modify common vehicles into post-apocalyptic machines of war.
Status | Released |
Publisher | |
Author | IndieAnonGames |
Genre | Action, Role Playing, Survival |
Tags | Action RPG, Arcade, Atmospheric, Driving, Horror, Procedural Generation, Roadtrip, Top down shooter |
Languages | English |
More posts
- 0.76 Update - Bug Fixes, Tweaks, Audio and Graphic ImprovementsDec 26, 2021
- Endgame: Road To Salvation 0.75 UpdateNov 05, 2021
- 0.741 Patch NotesSep 21, 2021
- 0.74 Update Post Processing Selective Outline EffectsSep 08, 2021
- Endgame: Road To Salvation 30% Off!Sep 06, 2021
- 0.73 Update - New Difficulty OptionsAug 17, 2021
- Endgame: Road To Salvation 50% Off 24 Hour Sale!Jul 23, 2021
- Endgame: Road To Salvation Now Available On itch.io!Jul 14, 2021
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